Ads keep the MarioWiki independent and free :) | Super Mario Strikers | North American box art | Developer(s) | Next Level Games Nintendo SPD Group No.3 | Publisher(s) | Nintendo | Platform(s) | Nintendo GameCube | Release date | November 18, 2005 December 5, 2005 January 19, 2006 April 6, 2006
| Genre | Soccer | Rating(s) | ESRB: | - Everyone | PEGI: | - Three years and older | CERO: | - All ages | ACB: | - Parental guidance |
| Mode(s) | 1-4 players simultaneous | Media | Optical disc | Input |
Super Mario Strikers (also known as Mario Smash Football in Europe and Australia) is Mario's first ever soccer game, and the final Mario release for the Nintendo GameCube. The game features a version of soccer without referees and rules, and has Power-Ups and special strikes which count as two goals. Its sequel, Mario Strikers Charged was released for the Wii in 2007. This was the last Mario game released for the Nintendo GameCube in Japan and North America. In Europe and Australia, Mario Party 7 holds this distinction. - 2Playable characters
- 6Cups
- 9Game Modes
- 14Glitches
Gameplay elements[edit]On random occasions, Bowser appears on the field. In comparison to actual soccer, the game features a smaller version of the soccer pitch, and each team has only five members, instead of the usual eleven-a-side rule. The match time can be manually set from 2 to 15 minutes, but is defined as 5 minutes by default. If necessary, a Sudden Death follows the regular game time. With this rule, no game ends as a draw. Each team consists of a team captain and three sidekicks of the same type, as well as a goalkeeper. Every match of the game can be played in multiplayer. Up to four players can control a single team. If there are less than four players, they can switch their characters on the field, and the game switches control automatically to the next player when the ball is passed. Players can only control the goalie for a short time when he has the ball in hand. Because of this, the goalies are immune to all attacks by enemies or power-ups, and save most goals easily. The soccer fields are surrounded by an electric fence which electrocutes anybody who gets kicked against it by another player or by a power-up. The fence is placed right on the touchlines, preventing the ball and players from leaving the pitch. Thus, there are no throw-ins, goal kicks, or corner kicks, as seen in actual soccer. One of the most notable changes is the non-existence of a referee. As such, there is no offside position and fouls are not punished. Players are given a variety of commands to kick or hit each other, which is a major part of the gameplay. Items (also called Power-Ups) exist as a help to the player to score a goal. They serve a function similar to the items in the Mario Kart series. To obtain an item, the player has to shoot the ball fiercely towards the goalposts. A player also gets an item when one of his players, who does not hold the ball, is tackled. The Super Strike is a special ability of the team's captain. By performing it, the player can hit the ball straight to the goal. When the player manages to score a goal, it counts as two goals instead of one. Playable characters[edit]Team Captains[edit]Mario |
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- Legend: Mario's skills make him a reliable leader.
- Entrance: Mario shows off his abilities with the ball to intimidate his opponent.
- Team Number: 1
- Super Strike:Fire Strike
- Primary Color: Red
- Accent Colors: Blue and White
| Luigi |
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- Legend: Luigi baffles his opponents with daring tactics.
- Entrance: Luigi flexes while staring down the opponent.
- Team Number: 2
- Super Strike:Vicious Vortex
- Primary Color: Green
- Accent Color: Blue and White
| Princess Peach |
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- Legend: Princess Peach leads with masterful tactics and quick thinking.
- Entrance: Princess Peach struts forward saying 'Oh yeah? Hmph! Ohhhhh! Ah!'. She then signals the opponent to 'talk to the hand'.
- Team Number: 10
- Super Strike:Royal Strike
- Color: Pink
| Princess Daisy |
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- Legend: Princess Daisy's witty attitude matches her playing style.
- Entrance: Princess Daisy immediately makes gestures to the opponent exclaiming 'Yeah? Yeah?!'. She then turns the other cheek and under her breath says 'Uh uh.'.
- Team Number: 9
- Super Strike:Torpedo Strike
- Color: Orange
| Yoshi |
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- Legend: Yoshi leads with a cool head and fierce courage.
- Entrance: Yoshi babbles incoherently while shaking his fist at the opponent.
- Team Number: 8
- Super Strike:Foot of Fury
- Color: Blue
| Donkey Kong |
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- Legend: Donkey Kong's talent can slip even the best players.
- Entrance: Donkey Kong begins to pound his chest and the ground trying to intimidate his opponent.
- Team Number: 55
- Super Strike:Power Fist Strike
- Color: Brown
| Wario |
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- Legend: Wario will stop at absolutely nothing to win the match.
- Entrance: Wario either shakes his obese butt or poses before turning back to his opponent.
- Team Number: 00
- Super Strike:Belly Blast
- Color: Yellow
| Waluigi |
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- Legend: Waluigi's ego tends to be his biggest enemy.
- Entrance: Waluigi looks at his enemy with disdain then points to his back while shouting 'WA-LUI-GI!!!'.
- Team Number: 0
- Super Strike:Drop Rocket
- Color: Purple
| Super Team |
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- Entrance: Super Team receives a lightning bolt from the sky to gain energy.
- Team Number: Uppercase omega symbol (Ω)
- Super Strike:Robo-Strike
- Color: Gray
- Unlocked By: Beating the Bowser Cup
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Sidekicks[edit]Toads
| Koopas
| Hammer Bros.
| Birdos
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Goalies[edit]Kritter
| Robo-Kritter (Super Team)
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Player's skills[edit]Within this game, it is necessary to know some basic and advanced skills. There are some explanations about these according to the Mario Strikers tutorial, the Strikers 101. Skill | Explanation | Tip |
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Pass | Passes allows to change the ball with others. | Ground Passes and Lob Passes are effective to get the ball. | One-timer Shot | A quick pass, where the last receptor makes the goal instantly. | Kritter could be confused by an acrobatic volley pass. | Slide Tackle | The player who does not have the ball can trip the opponent with the ball, and sometimes get the ball while hitting them (steal). | If the player makes the slide tackle near the opponent, both players will trip and lose the ball. | Big Hit | A brutal tackle that can flinch the victim by a moment. | Big hits don't allow to steal the ball. | Perfect Pass | Results of a Perfect Pass is when the player makes the pass before the opponent's goal. The ball's trail turns green. | Ground and Lob perfect passes are effective. | Shooting | The only way to score, the player can charge for a powerful shot and automatic trajectory. | A shot can be failed by passing to other characters. | Turbo Running | A second breath to reach the ball, the turbo running allows to run from riots quickly. | A turbo running can restrict players from free moving, deking, or shooting. | Deke | Evasion from opponents' attacks if the player has the ball. | When deking while the opponent goes attacking, with a turbo run, the player can make some distance between the defender and itself. | Loose Ball Shot | An immediate shot, which the player gets the loose ball. | A good immediate shot could be when goalies are stunned. |
Other information such as Super Strikes and Power-ups are explained aside. Power-Ups[edit]Power-ups are items that are obtained when the player attempts to make a goal, or gets fouled when not holding the ball. They appear at the top of the screen, on a bar displaying up to two items. The player can use the items to get or defend the ball, like tripping his or her opponents with bananas or summoning an huge Chain Chomp to stun them. Power-ups can be disabled at the Gameplay Mode screen. It is notable that the goalkeepers are immune to all sorts of power-ups, as they are to regular attack moves. - Banana Peels: Bananas are tossed on the floor and stay there until a character slips on it. They come in sets of 1 to 6 peels.
- Normal Green Shells: Green shells fly in a straight line, bouncing off the walls and harming anybody who gets hit by them. They can be obtained as a single or triplets.
- Normal Red Shells: When red shells are shot, they home in on the nearest character, tripping or knocking them over. Red shells are destroyed if they bump into walls. They can be obtained as a single or triplets.
- Normal Blue Shells: Blue shells act just like green shells, but with one difference: they freeze their victims, rather than just knocking them over. Like the green and red shells, they come as singles or sets of three.
- Normal Spiny Shells: Spiny shells act in a similar manner to green shells. However, when they come into contact with a character, they do not disappear, instead continuing until they either hit another item or bounce off the wall twice. This shell, as usual, can be obtained as either singles or triplets.
- Giant Green Shells: Essentially a larger version of the green shell. Anything standing in the way of its destructive path will merely be bowled over. These shells are only available as a single.
- Giant Red Shells: The red version of the giant shell. Unlike the small version, they continue to move after bumping into a wall. When initially shot off, they will home in on the nearest character, but afterwards, they merely act like a giant green shell. Like the green ones, they only come in sets of one shell.
- Giant Blue Shells: Acts in the same manner as the giant green shells, with the exception of freezing characters on impact. On occasion, the shell will also explode on impact, affecting any nearby characters as well. Like the other giant shells, they only come in sets of one.
- Giant Spiny Shells: These shells are completely unstoppable, leaving behind a trail of destruction anywhere they go. Only comes in sets of one.
- Bob-ombs: After being thrown, these living explosives will stand still for a second, then blow up, affecting anyone who is too close to it. They can be obtained in sets of one or three.
- Giant Bob-omb: Essentially a larger Bob-omb. Their explosion radius is roughly four times larger. Plus, it sends out a shockwave, harming anyone who is even near it.
- Mushroom: Doubles the user's speed.
- Star: Doubles the user's speed, as well as harming anyone they come in contact with. Can only be obtained by the losing team.
- Chain Chomp: This all-powerful huge monster will appear as a big shadow over the character who has the ball. Once it lands, it begins running around, hunting and stunning all of the opponents' members and destroying everything in its path. Chain Chomps do not go away without having stunned at least one character. Only the losing team can come into possession of a Chain Chomp.
Fields[edit]The Fields in Super Mario Strikers do not affect gameplay, and thus are only cosmetic changes. Field | The Palace | Pipeline Central | The Underground |
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Location | Mushroom Kingdom | Mushroom Kingdom | Subterranean |
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Capacity | 15.000 | 25.000 | 35.000 |
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Field Type | Grass | Concrete | Metal |
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Home of the | Mushroom Cup | Flower Cup | Star Cup |
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Field | Konga Coliseum | Crater Field | The Battle Dome | Bowser Stadium |
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Location | Kong Island | Yoshi's Island | Bowser's Castle | Deep Space |
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Capacity | 31.000 | 42.000 | 68.000 | 50.000 |
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Field Type | Wood | Grass | Concrete | Rubber Compound |
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Home of the | Super Flower Cup | Super Mushroom Cup | Super Star Cup | Bowser Cups |
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How to unlock | Unlocked by placing in the top 3 in the Mushroom Cup. | Unlocked by placing in the top 3 in the Flower Cup. | Unlocked by placing in the top 3 in the Star Cup. | Unlocked by winning the Bowser Cup's playoff round. |
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Cups[edit]Cup | Teams | Rounds | System | Notes |
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Mushroom Cup | 4 | 3 | Table System | When the player places in the top 3, the Konga Coliseum and the Flower Cup are unlocked. | Flower Cup | 6 | 5 | Table System | When the player places in the top 3, the Crater Field and the Star Cup are unlocked. | Star Cup | 8 | 7 | Table System | When the player places in the top 3, the Battle Dome and the Bowser Cup are unlocked. | Bowser Cup | 8 | 7 Rounds + 2 K.O. Rounds (+ Match against Super Team) | Table System, the top 4 continue to the Playoff System | When the player wins the cup, the Bowser Stadium, the Super Team and the Super Mushroom Cup are unlocked. | Super Mushroom Cup | 4 | 6 | Table System | When the player places in the top 3, the Super Flower Cup is unlocked. When the player places first, the 'Perfect Strike' cheat is unlocked. | Super Flower Cup | 6 | 10 | Table System | When the player places in the top 3, the Super Star Cup is unlocked. When the player places first, the 'Field Tilt' cheat is unlocked. | Super Star Cup | 8 | 14 | Table System | When the player places in the top 3, the Super Bowser Cup is unlocked. When the player places first, the 'Weak Goalies' cheat is unlocked. | Super Bowser Cup | 8 | 14 Rounds + 2 K.O. Rounds | Table System, the top 4 continue to the Playoff System | When the player places first, the 'Infinite Powerups' cheat is unlocked. |
Difficulties[edit]There are four difficulty settings. The higher the difficulty is set, the more the passing, deking, and Super Strike skills of the CPU increase: - Novice (Rookie in the US version): A very easy level. CPU lets the player win and make Super Strikes.
- Professional: An easy level. CPU will make some unexpected maneuvers, such as dekes and Super Strikes.
- Superstar: Hard. The CPU takes the ball, and tries to make a goal. Also, the CPU can rumble the player's Super Strike meter to attempt throwing the player off.
- Legend: Very hard. CPU can try to steal the ball and attack the player. If it has the ball, it can make dekes as soon as the player attempts to attack it. The CPU also attempts Perfect Strikes. It can rumble the player's Super Strike meter to attempt throwing the player off.
Note: In the Super Cups, the Novice (Rookie) setting is not available. Trophies[edit]- Main article: Trophy
The Super Striker Award. Trophies are awards won by achieving a certain number of special actions. Additionally, all cups of the game are trophies, including the Mushroom Cup, the Flower Cup, the Star Cup, the Bowser Cup, the Super Mushroom Cup, the Super Flower Cup, the Super Star Cup and the Super Bowser Cup. The cups' trophies are won by winning the cup. These special trophies can also be unlocked: Trophy | Awarded for | # Needed for Bronze | # Needed for Silver | # Needed for Gold | Powerup unlocked for Gold |
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Veteran | Matches in Cup Battles | 25 | 50 | 100 | Shells | Sniper | Goals in Cup Battles | 75 | 150 | 300 | Accelerator | Super Striker | Super Strikes in Cup Battles | 25 | 50 | 100 | Explosives | Paramedic | Fouling in Cup Battles | 250 | 500 | 1000 | Giant | Tactician | Doing a Perfect Pass in Cup Battles | 75 | 150 | 300 | Freezing |
Cheats[edit]Cheats are special options available in the cheat menu. They can be unlocked by winning a Super Cup or a Gold trophy. Their effects vary. These only work for free play modes, not for the cups. Cheat | Effect |
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Custom Power Ups | Sets which types of power ups appear in the game. Available are 'Shells', 'Accelerator', 'Explosives', 'Giant', and 'Freezing'. | Field Tilt | The field tilts in favor of the losing team. | Infinite Power Ups | Power Ups are infinitely available. | Weak Goalies | The goalies let more shots in. | Perfect Strike | A Super Strike is always in, regardless of where the cursor is stopped. |
Game Modes[edit]It has been requested that this article be rewritten and expanded to include more information. Grudge Match[edit]Two teams participate in a series at the field of their choice. They can play for as many games as they want. Cup Battle[edit]Players choose a single team and participate in one of the four Cups. If they quit their match in the middle, they forfeit the match. Super Cup Battle[edit]The same as a Cup Battle, but the four Super Cups can be played. Custom Battle[edit]Three to eight teams play in a league table or knockout bracket. The table can be a single or double round-robin. Strikers 101[edit]Gameplay in Strikers 101. A tutorial menu. Players can learn the basics of the game and hone their skills. More than one player can participate, and the players can choose any character. While scores are counted, there is an infinite time limit. At the beginning of the match, there is a menu that automatically opens, and options show how to do certain techniques. During gameplay, a scrolling bar of information on the bottom shows what button inputs does what. Players can play only on Pipeline Central in this mode. Spoils[edit]Players can view their awards and records. Pre-release and unused content[edit]- Main article: List of Super Mario Strikers pre-release and unused content
In concept artwork, Mario is shown wearing several different outfits, which were abandoned in favor of the design used in-game. Peach is also shown as wearing a different outfit. Early screenshots of the game showed different textures and outfits for characters. Super Strikes were also given to teammates and Team Captains were given different Super Strikes, which resemble the Mega Strikes used in the next game, Mario Strikers Charged. Gallery[edit]- For this subject's image gallery, see Gallery:Super Mario Strikers.
Bowser, Waluigi, and Koopa Troopa
Media[edit]It has been suggested that audio and/or video file(s) related to this section be uploaded. Please upload all related music, sound effects, voice clips, or any videos for this section. See the help page for information on how to get started. |
Reception[edit]Reviews |
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Release | Reviewer, Publication | Score | Comment | Nintendo Gamecube | Kristan Reed, Eurogamer | 8/10 | Mario Smash Football neatly distils the entire 'fun for everyone' ethos that permeates so many of Nintendo's titles. It's charmingly designed from the ground up to be as fun and accessible as possible, yet despite its astonishing simplicity, it still managed to hold our interest well beyond our expectations. With polished visuals, amusing audio and impressive technical touches adding the final gloss to this excellent, addictive package, it's yet another fine example of why the GameCube shouldn't be written off just yet. | Nintendo Gamecube | Sterling McGarvey, Gamespy | 4.5/5 | Super Mario Strikers will release to a fraction of the fanfare that Big N fanboys would have given to their truly desired holiday title for 2005. No, it's not teenage Link taking down goblins with a bow while riding Epona, but it's definitely the must-own first-party title for a relatively weak GameCube showing this holiday season. The single-player should keep people tided over for a little bit, but not long for too long. The multiplayer more than covers the bases, though, as Strikers will join Super Smash Bros. Melee, the Super Monkey Ball series, and the Mario Party games as one of the 'Cube's best titles for armchair warfare. Plus, how many Mario games get away with letting one of the characters do a crotch chop as a victory dance? | Nintendo Gamecube | Matt Casamassina, IGN | 7.6/10 | Super Mario Strikers is the quintessential arcade sports game. It's short on options, lacks depth, but when you jump in and play it, you're bound to have a really good time. It delivers both intuitively learned and mastered control mechanics and that rare multiplayer experience that is incredibly hard to put down. So if you're planning to buy this one purely for its multiplayer offering, you can add a full point to our review score. However, the title is still far from perfect. Its single-player offering lacks features and is also void of the satisfying trash talking that distracts from the ho-hum graphics presentation. | Aggregators |
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Compiler | Platform / Score | Metacritic | 76 | GameRankings | 76.26% |
Glitches[edit]NOTE: Unless otherwise noted, all names are conjectural. Infinite ball shots[edit]This glitch can appear during matches. A character must hold the Football and go to the opponent's field. If the player shoots the ball towards the goalie without charging and at the same time is hit by a Blue Shell and frozen [1], the ball will remain stuck on his or her feet, but keeps emitting the purple ring caused by the kick infinite times while the victim is frozen. Because of that, the goalie responds to block the shot, repeatedly lunging and falling in an attempt to get the ball. In this state, the Ball cannot be taken by the other characters and the glitch wears off once the victim is unfrozen and shoots the ball normally. Super Team without unlocking[edit]If player two rapidly taps the and buttons on a captain, as player one pushes on the locked Super Team on the character select screen, the first player can play as Super Team without unlocking them.[2] Imperfect Strike[edit]This glitch is mostly recommended with more than one player and with the Perfect Strike cheat code enabled. First, players must make sure that the rival captain is a tall player like Donkey Kong, Super Team, Waluigi or Wario, then choose any other captain for their team. Before doing the Perfect Strike, the rival captain (along with one or two sidekicks if possible) must get up close in front of the Kritter goalkeeper while he faces the player's captain, then do the Perfect Strike from a long distance and, if executed correctly, the rival captain will get hit by the ball and not the goalie, preventing the score. As a consequence, however, the Kritter goalkeeper will remain frozen at the end of the animation in which he fails to catch the Perfect Strike; not only that, but the camera will also be stuck on a different angle while still focusing on the ball.[3] Staff[edit]- Main article: List of Super Mario Strikers staff
Super Mario Strikers was made by staff of both Nintendo and Next Level Games. The game was produced by Satoru Iwata and Kensuke Tanabe, and was supervised by Shigeru Miyamoto. The game was directed by Mike Inglehart of Next Level Games. References to other games[edit]- Super Mario World 2: Yoshi's Island: The Crater Field is located on Yoshi's Island.
- Donkey Kong 64: This was one of the last titles to feature Kritter with his appearance from this game. Also, the Konga Coliseum is located on Donkey Kong Island.
- Mario Kart: Double Dash!!: The artwork for many items from this game was recycled in the instruction booklet.
Names in other languages[edit]Language | Name | Meaning |
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Japanese | スーパーマリオストライカーズ Sūpā Mario Sutoraikāzu | Spanish (NOE) | Mario Smash Football | French (NOE) | Mario Smash Football | German | Mario Smash Football | Italian | Mario Smash Football |
Trivia[edit]16:9 - This is the only Mario Nintendo GameCube game to support 16:9 widescreen as well as 480p.
- Concept art shows that Mario's team number was ten (10). When the game was released, the number 10 was assigned as Peach's team number, while the number 1 (usually reserved for goalkeepers) was assigned as Mario's team number.
- This is the first game to feature Kenneth W. James who temporarily replaces Scott Burns as the voice of Bowser, a role that would become permanent starting with Super Mario Galaxy.
- Likewise, Jen Taylor did not voice Princess Peach and Toad or record any new voice clips for the characters, even though the game was released before her departure from Nintendo, making it the only Nintendo GameCube Mario game where she does not voice Peach and Toad.
- An unused promotional poster for this game was created but ultimately rejected due to it resembling a scrotum. In the image, two soccer balls dangle from a net bag, with the quote 'You're gonna need a pair'[4].
References[edit]- ↑Blue Shell Glitch
- ↑'Super Mario Strikers Super Team Glitch,' from Firebird2031. YouTube. Retrieved February 12, 2015.
- ↑'Mario super strikers funniest glitch ever!!' from Blue Pianta Rules!!!. YouTube. Retrieved April 5, 2017.
- ↑Sickr. (November 17, 2014). Here’s A Controversial Canned Promotional Poster For The First Mario Strikers Game. My Nintendo News. Retrieved December 16, 2017.
External links[edit]Super Mario Strikers |
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Players | Team Captains | Daisy • Donkey Kong • Luigi • Mario • Peach • Super Team • Waluigi • Wario • Yoshi |
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Sidekicks | Birdo • Hammer Bro • Koopa • Toad |
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Goalies | Kritter • Robo-Kritter |
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Fields | Bowser Stadium • Crater Field • Konga Coliseum • The Battle Dome • The Palace • The Underground • Pipeline Central |
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Cups | Bowser Cup • Flower Cup • Mushroom Cup • Star Cup • Super Bowser Cup • Super Flower Cup • Super Mushroom Cup • Super Star Cup |
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Items | Banana • Blue Shell • Bob-omb • Chain Chomp • Giant Bob-omb • Giant Blue Shell • Giant Green Shell • Giant Red Shell • Giant Spiny Shell • Green Shell • Mushroom • Red Shell • Spiny Shell • Star |
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Miscellaneous | Heads-Up |
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[Edit] Mario games |
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Platformers | Super Mario series | Super Mario Bros. (1985, NES) • Super Mario Bros.: The Lost Levels (1986, FCD) • Super Mario Bros. 2 (1988, NES) • Super Mario Bros. 3 (1988, NES) • Super Mario Land (1989, GB) • Super Mario World (1990, SNES) • Super Mario Land 2: 6 Golden Coins (1992, GB) • Super Mario 64 (1996, N64) • Super Mario Sunshine (2002, GCN) • New Super Mario Bros. (2006, NDS) • Super Mario Galaxy (2007, Wii) • New Super Mario Bros. Wii (2009, Wii) • Super Mario Galaxy 2 (2010, Wii) • Super Mario 3D Land (2011, 3DS) • New Super Mario Bros. 2 (2012, 3DS) • New Super Mario Bros. U (2012, Wii U) • Super Mario 3D World (2013, Wii U) • Super Mario Maker (2015, Wii U) • Super Mario Run (2016, iOS/Android) • Super Mario Odyssey (2017, NS) • Super Mario Maker 2 (2019, NS) |
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Mario vs. Donkey Kong series | Mario vs. Donkey Kong (2004, GBA) • Mario vs. Donkey Kong 2: March of the Minis (2006, DS) • Mario vs. Donkey Kong: Minis March Again! (2009, DSiWare) • Mario vs. Donkey Kong: Mini-Land Mayhem! (2010, DS) • Mario and Donkey Kong: Minis on the Move (2013, 3DS) • Mario vs. Donkey Kong: Tipping Stars (2015, 3DS/Wii U) • Mini Mario & Friends: amiibo Challenge (2016, 3DS/Wii U) |
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Other | Donkey Kong (1981, Arcade) • Mario Bros. (1983, Arcade) • Mario's Cement Factory (1983, G&W) • Mario Bros. Special (1984, PC88) • Punch Ball Mario Bros. (1984, PC88) • VS. Wrecking Crew (1984, Arcade) • Wrecking Crew (1985, NES) • Super Mario Bros. Special (1986, PC88) • Mario & Wario (1993, SNES) • Hotel Mario (1994, Philips CD-i) • Donkey Kong (1994, Game Boy) • Mario Clash (1995, VB) • Wrecking Crew '98 (1998, SFC) • Super Princess Peach (2005, DS) |
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Ports and remakes | Crazy Kong (1981, Arcade) • Donkey Kong (1982, G&W) • Mario Bros. (1983, G&W) • VS. Super Mario Bros. (1986, Arcade) • All Night Nippon Super Mario Bros. (1986, FCD) • Super Mario Bros. (1987, G&W) • Kaettekita Mario Bros. (1988, FCD) • Super Mario All-Stars (1993, SNES) • Super Mario All-Stars + Super Mario World (1994, SNES) • BS Super Mario USA (1996, SNES) • BS Super Mario Collection (1997, SNES) • Super Mario Bros. Deluxe (1999, GBC) • Super Mario Advance (2001, GBA) • Super Mario World: Super Mario Advance 2 (2002, GBA) • Super Mario Advance 4: Super Mario Bros. 3 (2003, GBA) • Famicom Mini Series (2004, GBA) • Classic NES Series (2004-2005, GBA) • Super Mario 64 DS (2004, NDS) • Virtual Console (2006-current, Wii/3DS/Wii U) • Super Mario All-Stars Limited Edition (2010, Wii) • New Super Luigi U (2013, Wii U) • Luigi Bros. (2013, Wii U) • Super Mario Maker for Nintendo 3DS (2016, 3DS) • New Super Mario Bros. U Deluxe (2019, NS) |
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Role-playing games | Paper Mario series | Paper Mario (2000, N64) • Paper Mario: The Thousand-Year Door (2004, GCN) • Super Paper Mario (2007, Wii) • Paper Mario: Sticker Star (2012, 3DS) • Paper Mario: Color Splash (2016, Wii U) |
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Mario & Luigi series | Mario & Luigi: Superstar Saga (2003, GBA) • Mario & Luigi: Partners in Time (2005, NDS) • Mario & Luigi: Bowser's Inside Story (2009, NDS) • Mario & Luigi: Dream Team (2013, 3DS) • Mario & Luigi: Paper Jam (2015, 3DS) |
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Other | Super Mario RPG: Legend of the Seven Stars (1996, SNES) |
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Remakes | Mario & Luigi: Superstar Saga + Bowser's Minions (2017, 3DS) • Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey (2018, 3DS) |
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Mario Kart series | Main | Super Mario Kart (1992, SNES) • Mario Kart 64 (1996, N64) • Mario Kart 64 (slot machine) (1997, Arcade) • Mario Kart: Super Circuit (2001, GBA) • Mario Kart: Double Dash!! (2003, GCN) • Mario Kart Arcade GP (2005, Arcade) • Mario Kart DS (2005, NDS) • Mario Kart Arcade GP 2 (2007, Arcade) • Mario Kart Wii (2008, Wii) • Mario Kart 7 (2011, 3DS) • Mario Kart Arcade GP DX (2013, Arcade) • Mario Kart 8 (2014, Wii U) • Mario Kart Arcade GP VR (2017, Arcade) • Mario Kart Tour (2019, iOS/Android) |
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Remakes | Mario Kart 8 Deluxe (2017, NS) |
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Mario Party series | Mario Party (1998, N64) • Mario Party 2 (1999, N64) • Mario Party 3 (2000, N64) • Mario Party 4 (2002, GCN) • Mario Party-e (2003, GBA) • Mario Party 5 (2003, GCN) • Super Mario Fushigi no Korokoro Party (2004, Arcade) • Mario Party 6 (2004, GCN) • Mario Party Advance (2005, GBA) • Super Mario Fushigi no Korokoro Party 2 (2005, Arcade) • Mario Party 7 (2006, GCN) • Mario Party 8 (2007, Wii) • Mario Party DS (2007, NDS) • Mario Party Fushigi no Korokoro Catcher (2009, Arcade) • Mario Party Kurukuru Carnival (2012, Arcade) • Mario Party 9 (2012, Wii) • Mario Party Fushigi no Korokoro Catcher 2 (2013, Arcade) • Mario Party: Island Tour (2013, 3DS) • Mario Party 10 (2015, Wii U) • Mario Party Challenge World (2016, Arcade) • Mario Party: Star Rush (2016, 3DS) • Mario Party: The Top 100 (2017, 3DS) • Super Mario Party (2018, NS) |
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Luigi's Mansion series | Main | Luigi's Mansion (2001, GCN) • Luigi's Mansion: Dark Moon (2013, 3DS) • Luigi's Mansion Arcade (2015, Arcade) • Luigi's Mansion 3 (2019, NS) |
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Remakes | Luigi's Mansion (2018, 3DS) |
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Sports games | Mario Baseball series | Mario Superstar Baseball (2005, GCN) • Mario Super Sluggers (2008, Wii) |
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Mario Golf series | Golf (1984, NES) • Family Computer Golf: Japan Course (1987, FCD) • Family Computer Golf: U.S. Course (1987, FCD) • NES Open Tournament Golf (1991, NES) • Mario Golf (1999, N64) • Mario Golf (1999, GBC) • Mobile Golf (2001, GBC) • Mario Golf: Toadstool Tour (2003, GCN) • Mario Golf: Advance Tour (2004, GBA) • Mario Golf: World Tour (2014, 3DS) |
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Mario Strikers series | Super Mario Strikers (2005, GCN) • Mario Strikers Charged (2007, Wii) |
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Mario Tennis series | Mario's Tennis (1995, VB) • Mario Tennis (2000, N64) • Mario Tennis (2000, GBC) • Mario Power Tennis (2004, GCN) • Mario Tennis: Power Tour (2005, GBA) • Mario Tennis Open (2012, 3DS) • Mario Tennis: Ultra Smash (2015, Wii U) • Mario Tennis Aces (2018, NS) |
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Ports | New Play Control! Mario Power Tennis (2009, Wii) |
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Other | NBA Street V3 (2005, GCN) • SSX on Tour (2005, GCN) • Mario Hoops 3-on-3 (2006, NDS) • Mario Sports Mix (2010, Wii) • Mario Sports Superstars (2017, 3DS) |
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Crossovers | Mario & Sonic series | Mario & Sonic at the Olympic Games (2007, Wii) • Mario & Sonic at the Olympic Games (2008, NDS) • Mario & Sonic at the Olympic Winter Games (2009, Wii) • Mario & Sonic at the Olympic Winter Games (2009, NDS) • Mario & Sonic at the London 2012 Olympic Games (2011, Wii) • Mario & Sonic at the London 2012 Olympic Games (2012, 3DS) • Mario & Sonic at the Sochi 2014 Olympic Winter Games (2013, Wii U) • Mario & Sonic at the Rio 2016 Olympic Games (2016, Wii U) • Mario & Sonic at the Rio 2016 Olympic Games (2016, 3DS) • Mario & Sonic at the Rio 2016 Olympic Games Arcade Edition (2016, Arcade) • Mario & Sonic at the Tokyo 2020 Olympic Games (2019, NS/Arcade) |
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Super Smash Bros. series | Super Smash Bros. (1999, N64) • Super Smash Bros. Melee (2001, GCN) • Super Smash Bros. Brawl (2008, Wii) • Super Smash Bros. for Nintendo 3DS (2014, 3DS) • Super Smash Bros. for Wii U (2014, Wii U) • Super Smash Bros. Ultimate (2018, NS) |
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Other | Itadaki Street DS (2007, NDS) • Fortune Street (2011, Wii) • Nintendo Land (2012, Wii U) • Puzzle & Dragons: Super Mario Bros. Edition (2015, 3DS) • Mario + Rabbids Kingdom Battle (2017, NS) |
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Edutainment games | Mario Discovery series | Mario is Missing! (1993, MS-DOS/SNES/NES) • Mario's Time Machine (1993, MS-DOS/SNES/NES) • Mario's Early Years! Fun with Letters (1993, MS-DOS/SNES) • Mario's Early Years! Fun with Numbers (1994, MS-DOS/SNES) • Mario's Early Years! Preschool Fun (1994, MS-DOS/SNES) |
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Other | Mario Teaches Typing (1991, MS-DOS) • Super Mario Bros. & Friends: When I Grow Up (1991, MS-DOS) • Mario Teaches Typing 2 (1996, MS-DOS) |
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Ports | Mario's Early Years! CD-ROM Collection (1995, PC) |
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Art utilities | Super Mario Bros. Print World (1991, MS-DOS) • Mario Paint (1992, SNES) • Super Mario Collection Screen Saver (1997, PC) • Mario no Photopi (1998, N64) • Mario Artist: Paint Studio (1999, N64DD) • Mario Artist: Talent Studio (2000, N64DD) • Mario Artist: Communication Kit (2000, N64DD) • Mario Artist: Polygon Studio (2000, N64DD) |
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Miscellaneous | Main | Mario's Bombs Away (1983, G&W) • Yoshi's Safari (1993, SNES) • Undake30 Same Game (1995, SFC) • Mario's Game Gallery (1995, MS-DOS) • Mario's Picross (1995, GB) • Mario's Super Picross (1995, SFC) • Donkey Kong (slot machine) (1996, Arcade) • Picross 2 (1996, GB) • Excitebike: Bun Bun Mario Battle Stadium (1997, Satellaview) • Mario's FUNdamentals (1998, Windows) • Picross NP (1999-2000, SFC) • Super Mario Fushigi no Janjan Land (2003, Arcade) • Mario Pinball Land (2004, GBA) • Yakuman DS (2005, NDS) • Dance Dance Revolution: Mario Mix (2005, GCN) • Captain Toad: Treasure Tracker (2014, Wii U) |
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Ports | Captain Toad: Treasure Tracker (2018, NS/3DS) |
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Mario franchise | Dance Dance Revolution: Mario Mix • Luigi's Mansion • Mario Golf: Toadstool Tour • Mario Kart: Double Dash!! • Mario Party 4 • Mario Party 5 • Mario Party 6 • Mario Party 7 • Mario Power Tennis • Mario Superstar Baseball • Paper Mario: The Thousand-Year Door • Super Mario Strikers • Super Mario Sunshine |
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Wario franchise | WarioWare, Inc.: Mega Party Game$! • Wario World |
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Donkey Kong franchise | Donkey Konga • Donkey Konga 2 • Donkey Konga 3 • Donkey Kong Jungle Beat |
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Other | Donkey Kong Racing (cancelled) • NBA Street V3 • Nintendo Puzzle Collection • Super Mario 128 (demo) • Super Smash Bros. Melee • SSX on Tour • Diddy Kong Racing Adventure (cancelled) |
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